Naval Academy: US Cruisers

Naval Academy: US Cruisers


Greetings, fellow Captains! In our previous episodes we told you how to properly prepare for a battle, control your ship, and use your weapons in World of Warships. In this episode we’ll talk about warship types. Let’s start with the most versatile and multipurpose type—the cruiser. On the one hand, it’s quite well armored and is equipped with heavy weaponry. On the other hand, it’s nicely maneuverable, which allows it to evade the shells of battleships and the torpedoes of destroyers. Shipbuilding techniques, as well as battle strategy and tactics, are different from country to country. In this episode we’ll talk about the cruisers of the American Tech Tree. U.S. cruisers are distinguished by their heavy artillery, handsome armor protection, highly effective AA guns, and high speed. Des Moines—a Tier X cruiser—is a wonderful example of her type. She is fast and maneuverable, and is equipped with nine rapid-firing guns putting out 90 shots per minute. Indeed, every cruiser in this line is worth playing; you need not skip any of them. The Tier II light cruiser Chester can’t boast high speed, but thanks to the armor deck tapered towards the sides, bow, and stern, she is well able to withstand Armor Piercing shells and go toe-to-toe against destroyers and cruisers of her same tier. However, facing enemy battleships or higher tier cruisers will be a challenge for her. The Tier III cruiser St. Louis literally bristles with guns. In top configuration, she is equipped with 14×6-inch main guns and 18 secondary guns. St. Louis poses a serious threat to all ships of Tier II through Tier IV. However, her very weak AA guns leave her vulnerable to attacks from aircraft carriers. Her armor protection is as good as Chester’s, and the best way to penetrate her hull is to hit her with Armor Piercing shells from a long distance. True, her low speed and poor maneuverability make St. Louis an easy target for torpedoes. However, to sneak up to the proper distance to launch a torpedo against her will be a very difficult task. The Tier IV light cruiser Phoenix embodies a new stage in cruiser development, completely different from her forerunners at lower tiers. The armor scheme has changed drastically: the previously tapered armor deck has become flat, and only the engine room is protected by the belt armor. Lighter armor allows better speed and maneuverability, and the Phoenix also carries more-effective AA guns and, most importantly, torpedo armament. While still oriented toward long- to medium-range artillery battles, Phoenix is significantly improved over her predecessors. Increased speed and maneuverability allow her to successfully dodge torpedo attacks and, in turn, get in close to launch powerful torpedo salvoes. The AA guns mounted on Phoenix may not be effective enough to destroy enemy squadrons alone. However, two or three Phoenix cruisers can knock the stuffing out of enemy aircraft. Omaha represents the result of further development of the Phoenix design. She is considered the first fully-featured light cruiser built for the U.S. Navy. Omaha is equipped with more powerful main guns, a reconnaissance plane, and a larger number of torpedoes. However, moving forward, American engineers decided to focus on artillery guns: Omaha is the last U.S. cruiser to mount torpedo tubes. Cleveland is a light cruiser placed at Tier VI, at least for the moment. This is a high-speed and maneuverable warship. With her 12×6-inch guns she can unleash a hail of fire on any adversary. She is a menace to destroyers and cruisers, and a pain in the neck for battleships and aircraft carriers. With her powerful AA guns, she can confidently fight against one or two enemy squadrons alone. Pensacola is the first U.S. Navy heavy cruiser. She is well armored and equipped with powerful artillery and AA guns. This is a confident warrior. In top configuration, Pensacola is equipped with four main turrets— two double and two triple— allowing her to take on any type of opponent. New Orleans and Baltimore are second-generation heavy cruisers. Compared to their predecessors, they feature enhanced armor of the main turrets and magazines. These ships are also characterized by improved maneuverability, increased speed, and powerful AA guns. And finally, the heavy cruiser Des Moines. She is equipped with the most powerful AA guns of any cruiser. Des Moines can provide outstanding cover from enemy destroyers and aircraft, but she can be an effective attacker as well. Des Moines can present a real threat even to the most heavily armored battleships. U.S. Navy cruisers were primarily designed for maneuver battles using artillery armament. The key to success is to fight the adversary at long and medium ranges to avoid torpedoes, while using agility to make yourself a difficult target for battleships’ main guns. With their powerful AA guns, high-tier cruisers can be effectively used to screen allied ships. U.S. Navy cruisers are multipurpose warships, good both for attack and defense. A cruiser can pose a serious threat when acting alone, but two or three cruisers acting together can be a real battle-winning unit. That’s it for now. In our next episode, we’ll talk about the cruisers of the Imperial Japanese Navy.

52 comments

  1. Pensacola has good armor? In which universe? That thing is made from wet tissue paper (and gets not just beaten by Cleveland, it gets demolished by it).

  2. i have onluy been playing 5 days bit done the japanese cruiser line that is also fairly tatesy up to tier 7, 10 * 6 inch guns very nice

  3. well i would say that St.louis for sure and at some point phenix are 2 best cruisers at least until 9th tier. the bigest mistake is St.Carolina.Well its only mine opinion…

  4. I hated to play with the american cruisers, they are slow, are huge target and don't make enough damage. But maybe it becomes better with higher tier ships

  5. lets see what they said at the start the american cruisers are good in AA guns lets see what they say when they compare the ships the american are bad a AA

  6. I recomend skipping tier 1 to 5, ones you get into tier 6 and byond, then your cemented in the correct play for the rest of the cruisers… as they all suffer from the torpedo sickness.

  7. i like to call the St louis my personal full auto machinegun, when fully upgraded you can literally fire one shot/second into infinity

  8. It's "Deh-moin" phonetically, NOT "Day-moin". I'm from Iowa and I am somewhat annoyed that a ship named after our state capital is pronounced wrong. Good video though.

  9. U.S cruisers were reliable and heavily armed from nose to tail.But the Cleveland class cruiser had op damage but her plunging is slow

  10. Heavy cruiser take on a battleship? Only in a video game!
    If you want a “top tier” cruiser, then you need the ALASKA!

  11. American light cruisers were to be considered CA, since they had a large broadside with a good firing rate, but with a displacement of 15,000 tons. Not to mention that the American doctrine of heavily protected ships affected the CL, shielding them with 6 to 8-inch plates, something a true light cruiser was at most 2.5 to 3 inches.

    The Japanese light cruisers were more dedicated to leading fleet of destroyers, and not for a direct fight with other cruisers, since they did not have sufficient armor to withstand shots of 6-inch shells, most of the CLs of 5500 tons until surprising the good and high firing rate even with its single-mast turrets operated manually without machines, gets an average of 6 to 10 rounds per minute (probably with the fatigued crew falling to 6 to 8 rpm), perhaps if Japan had taken the construction more seriously of sonars, radars and DCs, would become excellent multi-purpose cruisers and AsW. The class Agano and Ooyodo is already more favorable, obviously that still happens the shield of 64mm

  12. Do your research! Pre-WWII cruisers, particularly the "Heavy" class (an invention due to a naval treaty) were hobbled by that self-same treaty and severely limited in tonnage per ship. You had the choice of "light armour and heavy armament" , "heavy armour and reduced armament" or a "happy medium" that made no one happy! British heavies were notorious for their light armour and the "Treaty classes" of the U.S. Navy were jokingly called "tin-clads". Many assume that the Japanese intentionally ignored the treaties that they had originally signed, in order to build cruisers in excess of the treaty regulations. While some "fudging" of figures was obvious, a great deal of that surplus weight was a surprise even to the Japanese Navy as it made their ships slower than expected and that is EXACTLY what they did NOT want. What the treaties did not address was torpedoes. This the Japanese proved masters at, initially, but this did prove to be a "double-edged sword" (several Japanese ships were disabled by explosions of their own torpedoes) . Oddly, the creators of the "Long Lance" were eventually devastated by (largely) American torpedoes once the U.S. Navy Brass woke up and realized that it was the weapon itself, and not the submarine Commander that was at fault.

  13. at 1:30 ''you dont need skill for any of them'' you don't need any skill for World of shit ships War thunder ships u need not for WOWS

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