Warhammer Age of Sigmar – Building an Army List – Ep 003

Warhammer Age of Sigmar – Building an Army List – Ep 003


In this episode I want to tell you about the
process I went through to build my first list for matched play in Warhammer Age of Sigmar. Hi folks and welcome back to the channel.
So far I’ve explained how I got into Age of Sigmar and the process I went through to
decide on my first army. If you’re in the same boat as me you now have a box of grey
plastic with no idea on what to do next or maybe you’ve chosen your army but haven’t
bought anything yet as you don’t know which units are worth buying? If you and your gaming buddies play Open Play
then you don’t have anything to worry about. Get them bad boys built, get some paint on
them and roll some dice. If on the other hand, like me, the group you play with plays Matched
Play then we need to start looking at points costs and maybe your army composition. Where do we start …… again as I mentioned
previously the Generals Handbook isn’t needed to play Age of Sigmar however if you want
to play Matched Play its pretty much required. Points costs are only available from GW here
at the moment so you won’t find them on the free Warscrolls. Some models which have
been released after the Generals Handbook have points costs in their specific Battletomes.
As I record this there has been news that the Age of Sigmar app is about to be updated
any day now with all points costs and all battalions unlocked for a monthly subscription
of 99p so this may be of interest for anyone watching later down the line. Even in Matched play there are multiple ways
to play. Points only is where you can still field whatever you want with no limits on
army composition but you use the points cost to give some structure around balancing out
your lists. Again this is a great way to play if you like the idea of open play but want
to try and balance out the opposing armies. The other way is called Pitched Battles. Here
it gives you specific rules linked to building your army list or your Pitched Battle Army
Roster. If you intend on playing competitively this is where you need to start. One thing
to note that if playing using Pitched Battle rules then all of the models in your army
must be from the same Grand Alliance – Order, Chaos, Death or Destruction. Here it explains all about Battalions, Battlefield
Roles and most importantly points costs. Let’s break them down one by one and try and clear
up any confusion about what all that means. Points Cost is pretty self-explanatory. This
is how many points of your total army the individual model or unit will cost you. There
are 3 different types of Pitched Battles to choose from. Vangaurd which is 1000 points and should take
up to about 1 ½ hrs to play once you’re up to speed with the rules.
Battlehost which is 2000 points and should play in about 2 to 2 ½ hrs.
Warhost which is 2500 points and you should expect 3 hrs plus for this. Of course you can play any points limit you
like however these are the points limit for which the Generals Handbook gives you compositions
for so we’ll work with them for explanation purposes. So for example, if you’re playing a 1000
point Vanguard game that means you have 1000 points to spend. Your Khorne Bloodbound Blood
Secrator costs 120 points and that means you have 880 points left to spend. Easy! When it comes to points for units it worth
going into a little more depth as this was something that wasn’t obvious to me when
I first read the Generals Handbook. Each unit has a minimum and a maximum size,
so as an example continuing with the Khorne theme, Blood Warriors have a minimum unit
size of 5 and a maximum unit size of 30. You can field multiple units so if you have 60
Blood Warriors you could have 2 units of 30 or 6 units of 10. The Generals Handbook shows the points cost
for this unit is 100 points. Now this means that each multiple of the minimum
unit size costs you 100 points NOT 100 points for anywhere between 5 and 30 and not 100
points per model. To clarify this further, 5 models will cost
you 100 points, 10 models will cost you 200 points and so on up to 30 models costing you
600 points. Also note that you can field any number of
models between the minimum and maximum. For example, you can have 7 models if you like
however you must pay the points cost for 10 models as you can only pay the cost in chunks
of the minimum size unit. To get the best bang for your buck its therefore
best to field your units in multiples of the minimum size. Battlefield Role is the term given to state
what role that model or unit fulfills in your roster. There are 4 main roles – Leader, Battleline,
Artillery and Behemoth. Some models have no battlefield role so this will be left blank
and will be classed as Other Units. The chart in the Pitched Battles section shows
that for each game size there are a minimum and a maximum amount of models or units you
can take or each Battlefield Role. So for a Battlehost 2000 point game you can
field between 1 and 6 Leaders, a minimum of 3 Battlelines, and for Artillery and Behemoths
a maximum of 4 with no minimum. It also mentions Other Units which you can field any number
you like. Some models have multiple roles such as Leader
and Behemoth. The Frostlord on Thundertusk for my Beastclaw Raiders for example. In that
case the model would fill up one slot in your Leader allowance and one slot in your Behemoth
allowance. Some models or units have specific special
Battlefield Roles when taken as part of a specific Allegiance or if a specific Leader
is selected. As an example for Fyreslayers the Heathguard Berzerkers have no Battlefield
role however if you take them as part of a Fyreslayer Allegiance and the Leader is a
Runemaster you can count them towards your Battleline allowance. This can be important as the Battleline role
appears to be the hardest to fill especially when trying to stay inside a specific allegiance.
For my Beastclaw Raiders I have no battleline units however if I stay within Beastclaw Raiders
Allegiance my Stonehorn and Thundertusk Beastriders along with my Mournfang pack become Battleline. On top of this there are other optional restriction
to build your list known as Battalions. Instead of each model or unit being an individual
unit that you drop when deploying you can combine specific models and units into a Battalion.
These have specific rules that place a large restriction on what models or units you can
have in your Battalion but give you bonus abilities for having that restriction. It
can also help as you drop this Battalion as a Unit so can help you end your deployment
first which may mean you can choose to go first or second. You’ll find these restrictions and abilities
in the Warscroll Battalions in your battletomes or sometimes in the box your models came in.
For my Beastclaw Raiders I have a Warscroll Battalion called a Jorlbad. This limits me
to taking a unit which only consists of 1 Huskard on Stonehorn, 1 to 3 Stonehorn Beast
riders and 2 to 4 Mournfang packs. It does however give me the bonus of all of these
units can now run and charge in the same turn also reroll failed battleshock tests for friendly
Beastclaw Raider models within 12” of this Jorlbads Huskard. Just be aware that within Pitched Battles
the Warscroll Battalions also have a point cost which must be factored in. As an example
this Jorlbad would cost me 20 points. This can be really useful however if you’re under
the points limit but don’t have enough spare to fit in an extra unit. It sounds a little complicated but once you
have a read over the Pitched Battle Profiles in the Generals Handbook and see these Warscrolls
it will become much much clearer. You can also check out the description below where
I’ve added a link to a handy online Warscroll Builder. So now we know what we can take – what should
we take? What are we trying to achieve with our list? Well a good place to start is with the Battleplans.
Games Workshop have designed 6 Battleplans specifically to be used with the Pitched Battles
format and these tend to be what are used in tournament play too. The Battleplan is really just the scenario
for a particular game which will contain info on set-up and victory conditions. If you know
what the conditions for victory are you can pick your army list to give you the best chance
of success. As an example one of the Battleplans is called
Three Places of Power. In this plan you score victory points at the end of each of your
turns for each place of power that is controlled by one of your heros. As theres 3 Places of
Power it wouldn’t make sense to only have 1 model with the Hero Keyword on their Warscroll
in your list would it? Now we have all of the information available
to us to build a list. We know what the objective of the game is (the Battleplan), we know how
many points we have to spend on a list and we know how to construct a list based upon
the Battlefield Roles and the Points cost. The only other options to consider now are
Allegiance Abilities and Magical artifacts. If all of your units and warscroll battalions
are from the same Grand Alliance you gain an allegiance ability specific to that Alliance
for example Order. This consists of a Battle Trait, a command Trait and a magical artifact.
The Battle Trait is bonus applied to the entire army. Order for example gain Defiant Avengers
which allows them to reroll battleshock tests for friendly Order units within 12” of their
General or another Hero model. The Command Trait is a bonus applied to the
General of the army. This is a table of six options where you can either choose the one
you like or roll a die and randomly be assigned one. Again these are bonus’s such as add
+1 wound to you General. The Magical Artifact is a bonus which can
be given to one Hero model in your army. This is also a table of six and can be selected
or rolled for. The other option is if all of your units and
warscroll battalions are from the same allegiance you can then alternatively choose from your
allegiance abilities which you’ll find in your armies battletome. Remember if you qualify
for both your Alliance and Allegiance bonus you can only choose one – you don’t get
both! So if you’re still with me right now well
done! It seems like a lot to take in but once you
read through it it’s pretty straight forward. Believe me it’s definitely harder to explain
than it is to do in practice. So for my gaming groups slow grow campaign
we’re at the 500 point mark. We then all get together and play a double match at 1000
points per side. We’ve decided to use the rules for the 1000 point Vanguard game and
split the Battle Role requirements in half. This means in my 500 point list I need 1 to 2 Leaders
1 or more Battlelines Up to 1 Artillery and up to 1 Behemoth So to try and maximize my model count at this
low level I’ve selected the following:- My Leader is an Icebrow Hunter who costs me
160 points. My battleline is a minimum unit Mournfang
Pack which is 2 models costing me 200 points. I’ve then added a minimum unit of Icefall
Yhetees which consists of 3 models and costs me 120 points. In total this is 480 points. The models I
have don’t qualify for any of the Warscroll Battalions so I just have to sacrifice those
20 points. Remember you don’t have to spend up to your limit but you cant go over. At this stage I don’t know my opponent or
what Battle Plan we’re playing so I’ve not chosen my abilities yet. So now I’m all set to go. I understand the
rules for selecting my army, I’ve bought some models and my Alliance battletome and
I’ve picked my first 500 points…….. all that’s left to do is build and paint
them by next Thursday! No problem!! Hopefully that’s helped to clear up any
confusion new players may have around building their first lists. If you’ve enjoyed the
video please give it a thumbs up and if you’re new here why not subscribe to joing me on
my journey into the Mortal Realms of Age of Sigmar. See you in the next video where I’ll be
discussing the hobby side of Age of Sigmar and showing you my first 500 points in all
their painted glory. Thanks for watching.

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